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Tamriel Forums  |  The Elder Scrolls  |  Oblivion Mods (Moderators: Igiss, metamay, Crono, DM8954)  |  Topic: chodes abode and figuring out CS
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Topic: chodes abode and figuring out CS  (Read 342 times)
Gimpy
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« on: February 10, 2008, 01:09:40 AM »

so i got two questions: where and how.

where is chode's abode treehouse? i cant find it although i have looked everywhere.

also i truly dont understand CS. i mean like i sort of get it but the tutorials online dont help at all. what does the heightmap do?? how do i clear things like rocks and trees on external cells? how do i put doors into say a rock? and how do you make the door go somewhere?
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Reepicheep
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« Reply #1 on: February 10, 2008, 06:11:43 PM »

the tutorials really are more helpful than most of the information we can give, especially for the 'essential' things like what you're asking.

A heightmap is basically the vertical dimension of a landscape. If you look at any geographic map, you can see where the elevations are. Its practically that, but editable. I wouldn't mess with it, if i were you. its scary.

I don't know what you mean by Chode's abode treehouse... is this a mod?

The best tutorial for you is this, if you have the patience to follow it word for word. It took me about a week to complete (Mostly due to CS crashing all the damn time! Rawr!) but it will go through the essential stuff for you. including making doors lead places.
http://cs.elderscrolls.com/constwiki/index.php/Category:My_First_Dungeon

Hope that helps as all I can
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