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Tamriel Forums  |  The Elder Scrolls  |  Oblivion Mods (Moderators: Igiss, metamay, Crono, DM8954)  |  Topic: DemonTide (Converting Oblivion)
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Topic: DemonTide (Converting Oblivion)  (Read 12135 times)
pooshoe
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« Reply #10 on: September 09, 2006, 09:48:15 AM »

i have oblivion on pc and i have the CS
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Reepicheep
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« Reply #11 on: September 09, 2006, 12:32:08 PM »

PS how would we do voice acting?

Those with both good acting skills and recording equipment can take part in this. Quite simply, they will have one or several characters from the story, recieve the final script when its done and record away. All the recorded lines will be sent to me and I'll implement them into the game.
« Last Edit: January 09, 2007, 02:11:46 AM by DM8954 » Report to moderator   Logged
 
Loknar
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« Reply #12 on: September 09, 2006, 04:05:08 PM »

One thing stupid about Oblivion is the dialogue:

Different voice actors were given the exact same text. When asking for rumors, this is where you get the most examples of this problem. Why record different voices, male/female, to say the exact same thing?

Well theres a small benefit in terms of keeping track of the lore, making sure the NPCs do not say something false. So this is a reminder that its not simple to keep together such a complex world with almost infinite possibilities. But it wouldnt have been much more effort to fix this voice acting issue.

Scripting is a task not to be taken lightly.
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Reepicheep
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« Reply #13 on: September 09, 2006, 04:41:43 PM »

One thing stupid about Oblivion is the dialogue:

Different voice actors were given the exact same text. When asking for rumors, this is where you get the most examples of this problem. Why record different voices, male/female, to say the exact same thing?

I suppose one way of bypassing this is to remove the option to ask for rumours altogether. Either by giving each NPC a unique script that misses out on the 'normal' speech menu you would see in oblivion (although, that may take out the fun of trying to get people to like you) which is possible - but tedious - or finding the script that enables rumours in the first place.

I'm more up for the earlier option, as the making friends bit will only add more work when it comes to actually making use of the system. It would be a load off our shoulders if we take out the benefits of making friends, but would also add the load of scripting each NPC differently, and voicing them.

Thanks for pointing it out.

Well theres a small benefit in terms of keeping track of the lore, making sure the NPCs do not say something false. So this is a reminder that its not simple to keep together such a complex world with almost infinite possibilities. But it wouldnt have been much more effort to fix this voice acting issue.

Given that I'm not keeping to Cyradiil's world, I would also like to take the lore as it is in Oblivion away.

This modification will be very linear in comparison to Oblivion. As my first project using TESCS, I won't be taking it to every circle in the book.
« Last Edit: January 09, 2007, 02:16:39 AM by DM8954 » Report to moderator   Logged
 
Loknar
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« Reply #14 on: September 10, 2006, 01:51:42 AM »

Its possible to change the menu of speech. I don't know how they did it, but I've seen it in "PersuationOverhaul" mod - a great mod I've mentioned in my list of best mods. They added an option called "persuade" to all NPCs. They've also removed the default persuation minigame although the icon is still there but used only for bribery.

So the UI is customizable.
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Reepicheep
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« Reply #15 on: September 10, 2006, 10:56:05 AM »

Its possible to change the menu of speech. I don't know how they did it, but I've seen it in "PersuationOverhaul" mod - a great mod I've mentioned in my list of best mods. They added an option called "persuade" to all NPCs. They've also removed the default persuation minigame although the icon is still there but used only for bribery.

So the UI is customizable.

I'll look into it, and get hold of this persuationoverhaul mopd to see what they did.

Cheers.
« Last Edit: January 09, 2007, 02:17:15 AM by DM8954 » Report to moderator   Logged
 
pooshoe
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« Reply #16 on: September 16, 2006, 08:19:49 AM »

you know what.. this realy might work
« Last Edit: January 09, 2007, 02:17:33 AM by DM8954 » Report to moderator   Logged
 
Reepicheep
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« Reply #17 on: September 17, 2006, 07:19:14 AM »

You wait 'till you've seen what I was allowed to get a sneak preview at! Someones been hard at work!
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krispykremedonut
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« Reply #18 on: September 24, 2006, 11:50:15 PM »

yo, i have a recording studio in my basement, that i use for my band. so i can help with audio and such.. and i can help with asome concept art  Smiley
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Reepicheep
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« Reply #19 on: September 25, 2006, 02:59:54 PM »

yo, i have a recording studio in my basement, that i use for my band. so i can help with audio and such.. and i can help with asome concept art  Smiley

Thanks for your reply. I'll get back to you at a later date

We're trying to arrange something thats taken the project itself to a bit of a standstill, primarily here to make communications easier. I don't know half of it myself - someone else working on a similar project suggested a developing connection and took charge of the technical side of things as far as the comm systems go. From what I've seen, we have something quite awesome in the making.

Expect news on that later on.
« Last Edit: January 09, 2007, 02:18:12 AM by DM8954 » Report to moderator   Logged
 
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Tamriel Forums  |  The Elder Scrolls  |  Oblivion Mods (Moderators: Igiss, metamay, Crono, DM8954)  |  Topic: DemonTide (Converting Oblivion) « previous next »
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