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Tamriel Forums  |  The Elder Scrolls  |  Oblivion General Discussion (Moderators: Igiss, metamay, Crono, DM8954)  |  Topic: A little help with Alchemy?
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Topic: A little help with Alchemy?  (Read 1906 times)
Baldure The Listener
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« on: October 14, 2006, 05:42:50 PM »

Well I've heard that Alchemy is a good way to get lots of gold,and I'm trying to get all the furnishings for rosethorn hall.

But the problem is that I just can't seem to figure out how to do Alchemy! After beating the main quest I had tons of daedric ingredients in my inventory such as Void Salts,Daedroth teeth and Daedra hearts etc... But when I go to my full alchemy kit,I can't figure out how to make any good potions....

Any help would be greatly appreciated. Cheesy
« Last Edit: January 06, 2007, 08:43:55 AM by DM8954 » Report to moderator   Logged
 
Kale91
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« Reply #1 on: October 14, 2006, 06:47:10 PM »

First of all buy as many ingredients from the taverns as possible and make restore fatigue potions, this should up your level fast, then you have more possible effects from the ingredients
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Drewsky
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« Reply #2 on: October 15, 2006, 09:59:23 AM »

Yeah, alchemy is quite useless if you are a novice.  What you need to do is Go to farms and pick all the crops.  Use these to make hundreds of (somewhat useless) "restore fatigue" potions.

Eventually, you'll be able to make potions that do 660 damage (more than any weapon), or feather 270 pts for 900 seconds.  It's insanely powerful.

I'm surprised so many people play this game religiously, pass all the quests, but never touch alchemy!
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PitDog
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« Reply #3 on: October 20, 2006, 10:10:18 PM »

Well I've heard that Alchemy is a good way to get lots of gold,and I'm trying to get all the furnishings for rosethorn hall.

But the problem is that I just can't seem to figure out how to do Alchemy! After beating the main quest I had tons of daedric ingredients in my inventory such as Void Salts,Daedroth teeth and Daedra hearts etc... But when I go to my full alchemy kit,I can't figure out how to make any good potions....

Any help would be greatly appreciated. Cheesy

First, equip a mortar and pestle.  This opens the alchemy dialogue.  Other alchemy apparatus will automatically be equipped if it is in your inventory.

Now you need to add two different ingredients that both have the same effect - like restore fatigue.  Mouse over the ingredient and the effects will be listed.  Any effect can be used, but you need a minimum of two ingredients that can produce the same effect. 

Once you add the first ingredient and are adding the second ingredient, the list you can select from only includes items with a matching effect.  There is a button to change this default behaviour.

You can create potions with multiple effects by adding more ingredients.  For example the first two ingredients are for a shield, one of those ingredients also has restore health, so you add a third ingredient with that, then you add a fourth ingredient with restore fatigue, now you are creating a potion that restores health, shields and restores fatigue. 

Since you are normally limited to drinking a maximum of four potions at once, these multiple effect potions let you have more than four effects active at the same time.  They also stack with your spell casting so the effects add up.

You can also create potions with negative effects (damage health ).  To use these, equip a weapon and then click on a negative potion.  The potion will be added to the weapon and will be used on the next creature you attack with that weapon.  Arrows can poisoned this way and you can drop an enemy before they can even reach you, or silence that mage to keep them from casting spells.

Similarly you can create negative potions with multiple effects.  e.g damage health, damage magicka, fire damage and silence.

Once you realize how a few well timed potions can change a losing battle into a winning situation, you'll find yourself spending countless hours gatrhering ingredients. Grin
« Last Edit: January 06, 2007, 08:47:01 AM by DM8954 » Report to moderator   Logged
 
spartan117
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« Reply #4 on: December 02, 2006, 01:19:47 AM »

well the first thing is that you click on mortar & pestle or anyother alchemy equipment den u have u choose the ingredients dat combine wen they mix u can create them

best way is to get ongreidents from oblvion or farms

ok so i hope you apreciate my help
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DM8954
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« Reply #5 on: December 03, 2006, 04:01:34 AM »

This has been a helpful topic.

I had been pretty unsuccessful at making potions so far. This should help. I only moved my alchemy skill at all by eating all sorts of different ingredients. I even ate a few things with negative effects just to gain experience. I tried making a potion or two but somehow I picked the wrong ingredients and nothing would come of it. I'll start with resore fatigue and see what comes of it.

Thanks.
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TipMe
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« Reply #6 on: December 31, 2006, 04:07:12 AM »

i had a person with alchemy (master) and she can get ONE ingredient and make a potion out of it!!!!! but i saved over her Sad
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smelly imp
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« Reply #7 on: December 31, 2006, 05:17:45 AM »

what are some good mixtures?
and
if theres more ingredients will it have more effect?
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TipMe
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« Reply #8 on: January 04, 2007, 10:35:10 PM »

i think one more ingredient is better but its more $ if you keep it two. you can get food ingredients or go to a farm to get restore fatigue potions.
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DM8954
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« Reply #9 on: January 05, 2007, 01:29:27 AM »

The main thing to consider are the effects that each ingredient has.

While you are a novice, each ingredient only has one effect. All you need are two different ingredients with the same effect listed. Once you gain some skill you can begin to create combinations more effectively because each ingredient has more than one effect.

Once you can see 2 different effects per ingredient, choose one ingredient with both of the effects you want to have in the same potion. Then just add one more ingredient, each, that includes one of the effects to make 2 of each effect total. PitDog wrote out a pretty good explaination. Maybe my version will help, maybe it will confuse you. Hopefully it helps.

Since there are 4 slots, the number of effects that are possible in one potion grows rapidly as your skill increases. It's possible to get 2 different effects in 1 potion as a Novice, 4 in 1 as an apprentice, 6 in 1 as an expert, and 8 in one as a master. Also, the better you are and the better your equipment is, the more potent each effect will be in your potions. Now, even though these things become 'possible' as you get better, it isn't easy. You have to find just the right combination of ingredients.

For example, at Apprentice level, you have 4 slots to fill and 2 visible/useable effects. So, if ingredient A has effects 1 & 2, then ingredient B should have 2 & 3, C should have 3 & 4, and D should have 4 & 1. Get it? 4 different effects, each repeated twice to make them active. I have yet to make such a combination but it is theoretically possible. The right ingredients are everything so collect every new ingredient you come across until you can barely walk to give yourself as many options as possible.

smelly imp, As for whether having 3 ingredients with the same effect will make a potion stronger than making the same potion with only 2 ingredients, I'm not sure. Luckily, all you have to do is start to make a potion with 3, look at the stats of what the final result will be, then remove one of the ingredients and compare the results from before... all without ever pressing "create potion" Then you can find out for yourself.

The only way to compare what kinds of prices you can get is to make one each way and sell each, but TipMe seems to be saying that the more efficient you are, the better price you can get for your potions. I'm guessing that an explaination for this might be that the more effects in the potion that aren't active (only appear once in the whole potion and don't do anything) distract from a potion's potency.
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